Week 7 - 6th November 2012
There was no blog entry for last week as I was off sick, but did liaise with team mates to make sure that I hadn't missed too much.
This week began with a quick catch up on how work was progressing, I read Ross and James' inputs for the design document and asked them to upload them to our skydrive. Andrea also uploaded our graphical elements into the skydrive, I took copies of them all on my pen drive for putting into the design document.
I put together Ross and James' parts of the document into an up to date version, and also allocated some areas for Andrea to work on.
After this we had a meeting on how we felt the GUI of the game would look, we spoke about the different pickups and what would happen to the graphics within the game when these were picked up. This was agreed by all team members, I looked back at previous notes to see what we had discussed and we went with these, although with a little tweaking.
I continued working on the game design document, completing the areas that I had already committed to working on, along with some others.
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